Event Master Version 2.8

A list of the new features in Release 2.8 of the Event Master software and firmware.

New Features


HDCP is now activated in the E2 and S3 processors. The default setting is to have HDCP OFF for both inputs and outputs.

To change the setting for inputs, select the input and then go to the Adjust tab.

Below the EDID settings, there is a checkbox to enable HDCP. 

The input will only be seen on those Destinations that have HDCP enabled.



For HDCP on the output, it is enabled on the destination and not on the individual connectors themselves.

Create a destination from a single or multiple output connectors. Then select the destination and go to the Adjust Tab. Under OUTPUT, you will see a checkbox to enable HDCP.

Remember that all components in your processing path must be HDCP compliant in order to view protected content. A HDCP enabled source must go out a HDCP enabled output destination. Then the transmission method and display device at the other end all need to have HDCP compliance.  If anything in the chain is not, no image will be shown.


HD-SDI IS NOT a HDCP compliant signal type. Destinations created with HD-SDI connectors will not be able to pass any encrypted signals.

Additionally, HDCP in NOT supported on the DVI output cards.

Also, turning HDCP off the input, does not remove HDCP encryption from the source. It merely tells the source that it is connecting to a non-compliant device.


Multiple Scaling Modes for Layers

For Release 2.8, the Scaling Mode selection has been removed. You will no longer have to define one mode for all the scalers in a system.

Now, you can select the scaling mode for each layer you add to a destination. This is extremely helpful if you have mostly SL or 2K resolution sources and just one or two DL or 4K inputs.

After creating a destination, go to the Adjust Tab and then ASSIGN.

At the bottom where you assign layers, you will see some new buttons labelled SL, DL and 4K.

Prior to assigning the layer to the destination, you can set the capacity or maximum resolution that you are going to use on that layer.

Here are some resolution examples:


With this new method, you can have different capacities for layers on the same destination.

The Bank rules still apply and the number of available layers will change as you move from one capacity to another. 

Keep in mind that a DL or 4K layer can still be used for SL sources. In the diagram at left, this destination can have four PIPs on screen with SL sources. However, only one PIP of DL or 4K can be shown.

Another point to note is that z-order changes can only happen between like layer capacities. Again, at left, Layer4 would always be the top most layer since it is set to 4K. Only Layer1 and Layer2 can swap z-order.

Below is an example of what these multiple layers might look like in a bank diagram:

Offsets for Widescreen Destinations

Use of offsets and AOI (Area of Interest) has been greatly improved in Release 2.8.

Improvements include:

  • The ability to separate outputs of a widescreen to allow negative space
  • Using a background source to define the canvas area of a widescreen
  • Being able to set different AOI's on each output of a widescreen in the destination setup

For a destination with multiple outputs, the WIDE menu in the ADJUST TAB now offers two modes; Basic and Expert.

Basic mode is the same as it was in previous releases and is the easiest way to configure a multi-projector blend.

In Expert Mode, the user can access the advanced offset features.

With the Canvas set to Follow Output, we have separated the outputs by about 300 pixels. Now a layer can be spread across all the outputs and the gaps will be taken into account on the final display.

Note however that on Output 3, there is a section on the right hand side that is grey and not on the Canvas. This area will be output as black on the projector being fed from Output 3. So how can we avoid that? That is where using a Background to define the Canvas comes in.

In the below example, A Background is created using four HD-SDI connectors. The total pixels are 7680x1080.

For Canvas, we have now selected Use Background. Then selected Background2 (our four HD-SDI background), and hit "Apply as Canvas Size."

The right side of Output3 is no longer grey and there is in fact, more canvas available to the right. Does this mean I have to have a four screen background for my three output destination? If you want to have a native unscaled background, then yes. Otherwise you can just use a single source on Layer 1 and stretch it across the three outputs. 

In the next example, we have a background (Background1) that is six inputs wide at 1920x1080p each.

The destination is an eight projector blend with 550 pixels of overlap.

We setup the overlap like we normally would in Basic Mode. Then switching to Expert Mode, we choose Use Background for Canvas and select Background1. The eight blended outputs are mapped onto the six output background source. In this way, we can use a smaller native background source (6 inputs) for a blend with more outputs (8 outputs).

As a final example, let's look at a single 4K background being being used with a three output destination with three different AOI's (Area of Interest). This may be similar to a L.E.D. wall application.



We use the single cable UHD 4K background source (Background2) to define the canvas.

The three outputs of the destination are 1920x1080 each.

In Expert Mode, we can re-position those outputs anywhere on the UHD 4K canvas. 

Next, we select each output and set the AOI.

Below you will see what this ends up looking like on the multi-viewer.










Restore XML

Under the System Menu, there is a new item called Restore XML.

When working in the Event Master Toolset with a simulator, it is now possible to create a configuration offline and then transfer it to a live unit.

Step 1

Create your system offline using the simulator. This includes system configuration, presets, MVR, etc.

Press the SAVE icon.

Step 2

On your PC's C: drive, locate the Barco folder.

In that folder, locate the Event Master Toolset folder that corresponds to the current version you are using.

Then locate the folder called "wvp_9876"

The XML folder in this directory is the one you are looking for. Copy the folder.

Create a folder on your desktop called EM. Inside that folder, create a folder called backup. In this folder, paste the copy of your xml folder. Locate the file "settings.xml" file in the copied XML folder. Rename this file "settings_backup". Place the entire EM folder on a FAT32 formatted USB drive.

On the E2, go to Restore XML in the System menu and insert your USB drive. Select "Restore XML."

The unit with restart and your simulator configuration should now be on the live system.

Destination Output Freeze

In 2.8, you now have the ability to Freeze an entire destination's outputs.

You must have the destinations selected before you can freeze them. When the destinations outputs are frozen, it is indicated on the Program sides in the Programming menu.

*Important note- This feature is actually freezing the outputs signals of a given destination. This happens after the processing that creates the MVR signal for the destination. So the MVR view of the destination(s) will not be frozen, even though the actual output is. Hence the indications in the Programming menu.

API Commands

API commands are now available via Json. The command list can be found in the Web App under the Settings Page when connected to a live processor. 


Source Filenames

The sourcefile names in the Input list now follow the user assigned name for the Input.

So you will no longer have to rename you sourcefiles to match the input name you gave them. This name is also what populates the lower left corner of the layers.


Output Created with Destination

Is is no longer necessary to create Outputs before creating Destinations. You can select an inactive output connector and then Add a Screen Destination. The output will then automatically be created. Likewise, you can drag other inactive connectors to the destination.

See video below.


Increased Vertical Height for Destinations

Destinations can now be up to four (4) outputs high with a maximum of 4800 pixels.

  • Vertical background are only supported for 1,2 or 4 high destinations.
    • 3 high NOT supported
  • Inputs used in scalers have a limit of two connectors tall, maximum of 2800 pixels
    • Backgrounds do not have this limitation