Team development is a big topic that we could address for days and still only scratch the surface. This 15 minute course focuses only on the early stages of a team's development and will give you tools to start your team on the right foot.
Each of the 4 lessons includes both a video and a text version of the content. You may watch just the video, read just the text, or do both. Additionally each lesson ends with 1 or 2 comprehension questions.
Teams develop in 5 stages:
The rest of this course will only address the first stage of team development: Forming. Specifically, you will learn about 3 questions a team should ask itself before beginning any project:
For this lesson, a goal will be defined as "the desired end result of the team's work." A truly effective goal will unify a team and will help the team to make better decisions.
For a goal to be effective, it should meet at least these two requirements.
Clear to All Members of the Team
To create a clear goal, it is helpful to follow the SMART goals technique. SMART is an acronym for 5 attributes:
The closer a goal comes to including all 5 attributes, the more clear and effective the goal becomes.
Example: In League of Legends the main goal could be established as "Our team of 5 champions will destroy the enemy nexus before the enemy destroys our nexus." This goal is specific, measurable, attainable, reasonable, and time sensitive.
Accepted by All Members of the Team
Just because a goal is clear, it does not mean that all team members will agree to it. To create a goal that all team members accept, create it collaboratively with all team members contributing to and discussing the goal until a consensus is reached.
This is crucial to the team's success. If even one team member disagrees with the team's goal and doesn't commit to it, it can ruin the team's performance.
Example: In League of Legends you will sometimes stumble on a game where just one team member has decided that "destroy the enemy nexus" is not their goal. Instead, that single team member's goal is to "personally discover if an attack damage Soraka can perform well in a ranked game." A team that is divided like this will likely end up with very poor performance.
For a team goal to be effective it must be clear to all team members as well as accepted by all team members.